> For the complete documentation index, see [llms.txt](https://muonline-2.gitbook.io/global-mu/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://muonline-2.gitbook.io/global-mu/server-information/achievement-system.md).

# Achievement System

## How to Access Achievements?

{% hint style="info" %}
Press the **U** key and select **Achievements**. A window will open showing different categories of achievements.\
\
You can reset achievements points with command: **/resetach** (command cost 15,000 WC)
{% endhint %}

<figure><img src="/files/5UZTmRjKyhHOruDsYZIg" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/LbcSkkDkSmiZsUm0V2gU" alt=""><figcaption></figcaption></figure>

## ⚙️ Bonus System Guide

Learn how each bonus works and how much power you gain as you level it up.\
All effects apply globally to your character and are permanent once upgraded.

***

### 🩸 Increase HP

* **Effect:** Increases your total Life (HP).
* **Per Level:** +1,000 HP
* **Max (10/10):** +10,000 HP

🧩 *Example:* A character with 10,000 HP gains up to 20,000 HP at max level.

***

### 📘 Increase Experience Rate

* **Effect:** Boosts EXP gained from monsters.
* **Per Level:** +5% EXP
* **Max (5/5):** +25% EXP gain

💡 *Perfect for leveling faster during resets or master resets.*

***

### 🛡️ Increase Base Defense

* **Effect:** Increases your base defense stat.
* **Per Level:** +10 Defense
* **Max (5/5):** +50 Defense

⚔️ *Makes you more resistant to all incoming attacks.*

***

### 🔮 Increase Full Damage Reflect Rate

* **Effect:** Reflects full incoming damage back to the attacker.
* **Per Level:** +1% Chance
* **Max (5/5):** +5% Chance

💥 *Each hit has a chance to return full damage to your enemy.*

***

### 💥 Increase Critical Damage Rate

* **Effect:** Increases your critical hit chance.
* **Per Level:** +1%
* **Max (5/5):** +5% Critical Rate

🎯 *Critical hits deal 200% damage.*

***

### ✨ Increase Excellent Damage Rate

* **Effect:** Increases your excellent hit chance.
* **Per Level:** +1%
* **Max (5/5):** +5% Excellent Rate

💎 *Excellent hits deal 120% damage and can stack with critical bonuses.*

***

### 🔥 Increase Double Damage

* **Effect:** Chance to deal double damage.
* **Per Level:** +1%
* **Max (5/5):** +5% Chance

***

### 💫 Increase Triple Damage

* **Effect:** Chance to deal triple damage.
* **Per Level:** +1%
* **Max (5/5):** +5% Chance

***

### 💍 Increase Ignore Defense Rate

* **Effect:** Chance to completely ignore the target’s defense.
* **Per Level:** +1%
* **Max (5/5):** +5% Chance

🗡️ *Great synergy with high attack speed or multi-hit skills.*

***

## 🛡️ Resistance Bonuses

| 🧱 Bonus                    | 🧩 Effect                                  | ⚙️ Per Level | 🔝 Max (5/5) |
| --------------------------- | ------------------------------------------ | ------------ | ------------ |
| **Resist Critical Damage**  | Reduces chance of receiving critical hits  | -2%          | -10%         |
| **Resist Excellent Damage** | Reduces chance of receiving excellent hits | -2%          | -10%         |
| **Resist Double Damage**    | Reduces chance of receiving double damage  | -2%          | -10%         |
| **Resist Triple Damage**    | Reduces chance of receiving triple damage  | -2%          | -10%         |
| **Resist Ignore Defense**   | Reduces chance of defense being ignored    | -2%          | -10%         |
| **Resist Stun Rate**        | Reduces chance to be stunned               | -2%          | -10%         |

🛡️ *Stacking these can significantly increase your survivability against PvP burst.*

***

## ⚔️ Durability & Recovery Bonuses

| 🧱 Bonus                                  | 🧩 Effect                                    | ⚙️ Per Level | 🔝 Max (5/5) |
| ----------------------------------------- | -------------------------------------------- | ------------ | ------------ |
| **Increase Weapon Durability Rate**       | Slows weapon durability loss                 | +1%          | +5%          |
| **Increase Armor Durability Rate**        | Slows armor durability loss                  | +1%          | +5%          |
| **Increase Guardian Durability Rate**     | Increases mount/pet (e.g. Fenrir) durability | +1%          | +5%          |
| **Increase Offense Full HP Restore Rate** | Chance to fully restore HP on attack         | +1%          | +5%          |
| **Increase Defense Full HP Restore Rate** | Chance to fully restore HP when hit          | +1%          | +5%          |

***

## 📊 Summary

| Category          | Bonuses                                                       | Max Benefit |
| ----------------- | ------------------------------------------------------------- | ----------- |
| **Survivability** | +10,000 HP / +50 DEF / +5% Reflect                            | —           |
| **Damage Output** | +5% Crit / +5% Exc / +5% Double / +5% Triple / +5% Ignore Def | —           |
| **Resistances**   | -10% to all incoming special hit types                        | —           |
| **Durability**    | +5% slower equipment wear                                     | —           |
| **Recovery**      | +5% chance to fully restore HP                                | —           |
